Display Name = "Remina Castle"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 759, 20, 1, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 759, 20, 1, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 759, 20, 1, 0, 0])
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 759, 20, 1, 0, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 759, 20, 1, 0, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 775, 18, 26, 0, 0])
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1362, 0, 14, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Welcome to Remina Castle!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 15, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Oh, Your Majesty!"])
        ShowText(["Please, return to the castle as soon as possible!!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 16, 1])
        ConditionalBranch([1, 1362, 0, 18, 2])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Guard>"])
          ShowText(["Welcome to Remina Castle!"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 19, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Lady Konstantze, I'm glad you're safe!"])
        ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
        ShowText(["\\n<Constance>"])
        ShowText(["I-I'm sorry for worrying you..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 20, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Welcome to Remina Castle!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>"])
      ShowText(["Welcome back, Great Hero Luka!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1362, 0, 14, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Welcome to Remina Castle!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 15, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Are you safe, Your Majesty!"])
        ShowText(["I never expected you would return in the arms of the Great Hero Luka..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 16, 1])
        ConditionalBranch([1, 1362, 0, 18, 2])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Guard>"])
          ShowText(["Welcome to Remina Castle!"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 19, 0])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Welcome back, Lady Constance!"])
        ShowText(["But even you are in the arms of the Great Hero Luka..."])
        ShowTextAttributes(["mob_kisi_fc1", 1, 0, 2])
        ShowText(["\\n<Constance>"])
        ShowText(["It's all because of my shortcomings..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1362, 0, 20, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Guard>"])
        ShowText(["Welcome to Remina Castle!"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Guard>"])
      ShowText(["We have been waiting for you, please take your time!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["So then, the prince remaining in Iliasville..."])
    ShowText(["So, that means they were my ancestor..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["I unexpectedly learned about my paternal roots."])
    ShowText(["It's quite a profound feeling――"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Did Dad know about this...?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["No, it's the first I've heard of it."])
    ShowText(["But even if I know, it won't change who I am now..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["That's true, it is as you say."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Let's gather our thoughts and continue the adventure――"])
    ShowText(["It was at that moment I thought."])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetEventLocation([10, 0, 12, 12, 0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ControlVariables([1362, 1362, 0, 0, 3])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([30])
    PlayBGM(["RPG::BGM(@name=\"dungeon_colosseum\", @volume=100, @pitch=100)"])
    ShowPicture([5, "80_mob_kisi_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 60, true])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["……………………"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Who are you...?"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["I am Constance..."])
    ShowText(["I am known as the Hero of the North."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The Hero of the North - a rather renowned hero in this town."])
    ShowText(["A close relative of the Remina royal family, and holds a high position in the military, they say."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...I see, you are the Hero of the North."])
    ShowText(["I am Luka—"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["...There's no need to introduce yourself, I know about you."])
    ShowText(["In the south, you are called the great hero Luka, you must be quite proud."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Being called a great hero is an exaggeration..."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["That's right, it seems it was indeed an exaggeration."])
    ShowText(["I never expected the rumored great hero to be such a laid-back boy."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc5", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Huh!?"])
      ShowText(["A minor hero from a backwater town is talking back, huh?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Huh!?"])
      ShowText(["A minor hero from a backwater town is talking back, huh?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Huh!?"])
      ShowText(["A minor hero from a backwater town is talking back, huh?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["micaela_fc3", 0, 0, 2])
    ShowText(["\\n<Micaela>"])
    ShowText(["Come on, calm down..."])
    ErasePicture([5])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    ShowPicture([5, "80_mob_kisi_st02", 0, 0, 0, 0, 100, 100, 0, 0])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["I heard the great hero had an audience with Her Majesty the Queen..."])
    ShowText(["I came to see your face while on my mission, but what a letdown."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["It seems you have quite a connection with the royal families of various countries..."])
    ShowText(["This northern land is far too dangerous for playing at being a hero."])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["Just recently, a prison for criminals was taken over by monsters."])
    ShowText(["The leader is a Behemoth, and I am about to head out to defeat it."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In that case, I will too――"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["No, that's fine... I recently achieved the highest class of hero."])
    ShowText(["Someone of your caliber would only be a hindrance."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But there have been recent mutation phenomena, and it's dangerous."])
    ShowText(["You really should come with us――"])
    ShowTextAttributes(["mob_kisi_fc1", 0, 0, 2])
    ShowText(["\\n<Constance>"])
    ShowText(["Do you want to hear how many Behemoths I've defeated so far...?"])
    MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 0, 0, 30, true])
    ErasePicture([5])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Move\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Move\\\", @pitch=100, @volume=80)\"])"])
    Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Constance left the scene――"])
    Wait([60])
    PlayBGM(["RPG::BGM(@name=\"city1\", @volume=100, @pitch=100)"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Hero of the North, what a strikingly pathetic display."])
      ShowText(["Even if you mention Behemoths now..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Hero of the North, what a strikingly pathetic display."])
      ShowText(["Even if you mention Behemoths now..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The Hero of the North, what a strikingly pathetic display."])
      ShowText(["Even if you mention Behemoths now..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This one has killed Goddess with that appearance..."])
      ShowText(["Moreover, it's a monster that has defeated both a Goddess and an Dark Goddess."])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["They say if the gap in power is too great, you can't even gauge the opponent's strength..."])
      ShowText(["So the Hero of the North can't even measure Luka's abilities, huh?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This one has killed Goddess with that appearance..."])
      ShowText(["Moreover, it's a monster that has defeated both a Goddess and an Dark Goddess."])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["They say if the gap in power is too great, you can't even gauge the opponent's strength..."])
      ShowText(["So the Hero of the North can't even measure Luka's abilities, huh?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["This one has killed Goddess with that appearance..."])
      ShowText(["Moreover, it's a monster that has defeated both a Goddess and an Dark Goddess."])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["They say if the gap in power is too great, you can't even gauge the opponent's strength..."])
      ShowText(["So the Hero of the North can't even measure Luka's abilities, huh?"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Both of you are quite harsh on the Hero of the North."])
    ShowText(["Becoming the highest class of hero is still impressive, isn't it?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's too late to just have attained the highest class of hero now..."])
      ShowText(["Compared to us, you're quite behind the curve."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 3, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's too late to just have attained the highest class of hero now..."])
      ShowText(["Compared to us, you're quite behind the curve."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's too late to just have attained the highest class of hero now..."])
      ShowText(["Compared to us, you're quite behind the curve."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Before you head into the heavens or the monster realm, you might have been able to help..."])
      ShowText(["Honestly, you're not on the same level as us right now."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Before you head into the heavens or the monster realm, you might have been able to help..."])
      ShowText(["Honestly, you're not on the same level as us right now."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Before you head into the heavens or the monster realm, you might have been able to help..."])
      ShowText(["Honestly, you're not on the same level as us right now."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Both Alice and Ilias have a terrible evaluation of the northern hero."])
    ShowText(["I was provoked quite a bit, but I started to feel a bit sorry for them――"])
    ConditionalBranch([4, 824, 0])
      ShowTextAttributes(["tarsa_fc1", 2, 0, 2])
      ShowText(["\\n<Tarsa>"])
      ShowText(["That person seems more than just unpleasant..."])
      ShowText(["It felt like they were really conscious of Luka."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But, I wonder if they'll be alright?"])
    ShowText(["I went to the prison for criminals alone, but..."])
    PlaySE(["RPG::SE(@name=\"Earth4\", @pitch=100, @volume=80)"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetEventLocation([10, 0, 12, 12, 0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ControlVariables([1362, 1362, 0, 0, 4])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=40, @parameters=[])\", \"RPG::MoveCommand(@code=1, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=40, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=1, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([30])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["You are the great hero Luka and company..."])
    ShowText(["I rushed here, but has that girl already left?"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Who are you...?"])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["I am Asgaiya, a general of the Remina army."])
    ShowText(["I am also the father of that girl—Constance."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["I can tell what happened without seeing it."])
    ShowText(["Great hero Luka, I sincerely apologize for my daughter's rudeness..."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It really is too rude for a first meeting."])
      ShowText(["What kind of education are you giving your daughter...？"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It really is too rude for a first meeting."])
      ShowText(["What kind of education are you giving your daughter...？"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It really is too rude for a first meeting."])
      ShowText(["What kind of education are you giving your daughter...？"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["I taught her to always act like a hero."])
    ShowText(["As a hero who carries the blood of Heinrich, to be of service to the weak."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["And now Constance has become a fine hero."])
    ShowText(["She serves the strong without flattery, and shows compassion to the weak."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["However, that..."])
    ShowText(["She has an excessive sense of rivalry only towards the great hero Luka."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["She seems to take pride in being a descendant of the hero Heinrich..."])
    ShowText(["It appears she is determined not to lose to you."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well, Luka is also of Heinrich's bloodline, you know..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well, Luka is also of Heinrich's bloodline, you know..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Well, Luka is also of Heinrich's bloodline, you know..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["Huh...? What did you just say...?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah, that was something I shouldn't have said."])
      ShowText(["Please pretend you didn't hear that..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah, that was something I shouldn't have said."])
      ShowText(["Please pretend you didn't hear that..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah, that was something I shouldn't have said."])
      ShowText(["Please pretend you didn't hear that..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["W-Well... anyway, the daughter is,"])
    ShowText(["I have been harboring an extraordinary rivalry against you for a long time."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["I heard that you were at the castle,"])
    ShowText(["She dashed out with a changed expression――I'm truly humbled."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["No, I'm not worried about it."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["Did you head towards the prison of the sinner while breathing heavily...?"])
    ShowText(["It's a somewhat dangerous place to enter while losing one's composure."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["In that land, it is said that the souls of great sinners are sealed away securely."])
    ShowText(["Since it was sealed by the Goddess herself, they must be a sinner like a monster."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's not so much a monster, but rather it's Heinrich inside..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's not so much a monster, but rather it's Heinrich inside..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["It's not so much a monster, but rather it's Heinrich inside..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["Huh...? What did you just say...?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah, that was something I shouldn't have said."])
      ShowText(["It's just some petty thief that's sealed away."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah, that was something I shouldn't have said."])
      ShowText(["It's just some petty thief that's sealed away."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Ah, that was something I shouldn't have said."])
      ShowText(["It's just some petty thief that's sealed away."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["Those petty thieves,"])
    ShowText(["It shouldn't be sealed so tightly..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["W-Well, anyway... the hero from the north was lacking composure."])
    ShowText(["Indeed, it was risky to go on the mission like that."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["Great Hero Luka, I apologize for the rudeness, but..."])
    ShowText(["Could you accompany my daughter on her mission even now?"])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["Somehow, I have a bad feeling..."])
    ShowText(["That said, there is no way that I, in my weakened state, could go and be of any help."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Understood."])
    ShowText(["Well then, I'll go take a look."])
    ShowTextAttributes(["Actor1", 7, 0, 2])
    ShowText(["\\n<Asgaiya>"])
    ShowText(["Oh, thank you..."])
    ShowText(["Please take care of my daughter."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Deeply bowing her head, Asgaiya left the scene."])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    SetMoveRoute([10, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=4, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=4, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ControlVariables([1362, 1362, 0, 0, 5])
    SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    Wait([60])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Well then, shall we chase after the hero of the north?"])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["After all, it's a scenario where we help that thing that's about to get beaten..."])
      ShowText(["I've already read enough of the future, so let's leave it be."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["After all, it's a scenario where we help that thing that's about to get beaten..."])
      ShowText(["I've already read enough of the future, so let's leave it be."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["After all, it's a scenario where we help that thing that's about to get beaten..."])
      ShowText(["I've already read enough of the future, so let's leave it be."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Because the person I have my eye on was insulted harshly..."])
    ShowText(["Ilias is especially harsh today."])
    ConditionalBranch([0, 1026, 0])
      ShowTextAttributes(["iriasu_fc4", 2, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Don't you care at all, Lucifina?"])
      ShowText(["Your child was insulted so badly...？"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1027, 0])
      ShowTextAttributes(["iriasu_fc1", 4, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Don't you care at all, Lucifina?"])
      ShowText(["Your child was insulted so badly...？"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1028, 0])
      ShowTextAttributes(["iriasu_fc3", 0, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["Don't you care at all, Lucifina?"])
      ShowText(["Your child was insulted so badly...？"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["No matter what a mortal says... it doesn't really matter."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["In any case, we can't just leave it be."])
    ShowText(["Now, let's hurry to the prison for criminals!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The prison for criminals is located at the eastern end of this continent."])
    ShowText(["Let's go check on Constance who has gone in there――"])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 10
Name = "コンス"

  Page 0
    Empty([])

  Page 1
    Empty([])

  Page 2
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    Empty([])
